This Spring I was able to work with our Lost Cosmonauts team and Valve on the cinematic for their Dota 2 update: Nemestice!
I was able to help bring the character Arc Warden to cinematic life!
I was responsible for the modeling, sculpting and texturing on his armor and cape!
Overall rigging, and Head and torso sculpts: Valve
Body and head shader: Bryan Solis and Joe Pejril
Lightning FX: Caleb Dawson
The rest of the team!